As a
Senior Game Product Manager (Monetization and Growth) on the Fight for the Golden Spatula (FFGS) team
, you will guide the strategy and delivery of the monetization related production and create exciting new experience within
Fight for the Golden Spatula.
You will engage with the community and player data to ensure that the team is delivering maximum value, maintaining a singular focus on providing the best possible player experience. You will also establish what success looks like and work closely with our partners of development and publishing for building a clear plan for the development team to achieve it. You will report into FFGS's Director, Game/Product direction.
As a Rioter in China, you'll join a team of internationally and culturally diverse professionals that share our prioritization of player experience, rejection of convention and maniacal passion for gaming.
To reinforce Riot's collaborative culture in our China offices, we've decided to do away with the constraints of traditional hierarchical title structures that are more common in the region. Titles don't really matter at any of Riot's offices, but we chose to take this extra step in our China offices to foster a space where teamwork thrives. We believe that removing this constraint will promote individual autonomy, ownership, collaboration, and a focus on results. We promise you won't need a title at Riot to make an impact.
Responsibilities:
- Drive exciting new monetization strategy and content that allow players to express themselves and customize their game experience
- Drive monetization related system features design and related content production with development team
- Support Riot on the daily operations and production of Fight for the Golden Spatula, and work with our partners on further developing game content
- Assist the production team and product managers with being involved in game production projects, improve feature landing efficiency and collaborating with partners to optimize players' experiences
- Be responsible for continuous efforts in understanding players, monitoring and analyzing in-game and around game experiences performance in FFGS
- Follow closely on market trends for in-game social and growth product features, while gathering market and competitor intelligence to inform our own strategy
Required Qualifications:
- Minimum of 6 years of experience in game product management or game development, practiced knowledge of monetization strategy and product development with expertise in aligning product roadmaps with desired outcomes and goals.
- Experience with managing external partnership with developers and publishers
- Experience with Agile frameworks - managing the priority of team and product backlogs and knowing your way around a product roadmap.
- Bi-lingual in English and Mandarin
Desired Qualifications:
- Experience playing FFGS and other titles in the autobattler genre, and have a deep understanding of the mode and associated systems
- You take a holistic systems thinking view of the product development life-cycle and adapt processes accordingly.
- Experience being the accountable party for co-development game products
- Experience with a global, live game service
Don't forget to include a resume and cover letter. We receive a lot of applications, but we'll notice a fun, well-written intro that shows us you take play seriously